Chapter Twelve: Goblinoid History

Note: The contents of this chapter may, at some point in the future, have to be reduced from that which you see present. If that becomes the case, it will still contain basic information that could be ferreted out from the same sources I used to compile the Project, but not as much gap-filler, unofficial material as is here at present. The reason for the potentiality of removing this information is that a sourcebook that might, just possibly, get published sometime is in development at this time, that may yet (we still don't know quite yet) contain some as yet unofficial information broadly similar to some of that that presented here. Due to publishing constraints, and to keep open the possibility of publishing that information, I reserve the right to remove it from view here in due course.


A timeline history of the goblinoids, mostly compiled from information in the
following books:

  WFB4 Skaven Army book
  WFB4 Dogs of War Army book
  WFB4 Wood Elf Army book
  WFB4 Undead Army book
  WFB4 Dwarfs Army book
  WFB4 Bretonnian Army book
  WFB4 Orc and Goblin Army book
  WFB6 Orc and Goblin Army book
  WFRP rulebook
  Dwarfs: Stone and Steel
  Shadows over Bogenhafen

Compiled 10/11/2002

Dates are in Imperial Calendar

----

  Date  Event

-c4500  The coming of Chaos.
        [Dwarfs: Stone and Steel]

        Rarely told goblinoid legends recount of bright objects in the sky
        over the Darklands, sometimes falling to earth, depending on the
        account.  The shamans call this "The Coming", though whether of the
        goblinoids or possibly their gods is unclear and the shamans appear
        to make no distinction between the two concepts.  The shamans believe
        this to be the beginning of the goblinoid race.

        The ancestors of the goblinoid race develop under the influence of
        Chaos and magic.  Some tribes develop highly mutated, others merely
        develop a high degree of innate biological adaptability that helps the
        races survival.

-c3000  The first goblinoids, as they would be recognised today, evolve in the
        Darklands.  The goblinoids explorer and populate the Darklands.

-c2000  Goblinoids, mostly Hobgoblin tribes, travel east to the lands of Ind
        and Cathay.  Some settle there.  Many Hobgoblin tribes, including the
        Mournguls of Hobgobla Khan, settle to the north and east of the
        Darklands in the Mountains of Mourn and the Steppes beyond.

-1500   Earthquakes rock the Worlds Edge Mountains, awakening volcanos and
        opening up the mountain passes.  Goblinoids pour over the lands west
        of the Worlds Edge Mountains, loot the remaining Elven cities and
        attack many Dwarfen strongholds, as the Skaven attack the Dwarfen
        empire from under the earth.  The Goblin Wars begin as Karak Ungor
        (later to be known as Red Eye Mountain) falls to Night Goblins.
        Goblinoids first enter the Badlands.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book,
         WFB4 Orc and Goblin Army book]

-1499   Karak Varn is flooded and destroyed by Night Goblins and Skaven.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book]

-1498   Badlands overrun by the goblinoids.  Dwarf mines of Ekrund in the
        Dragonback mountains fall to the Orcs and Ekrund is named Mount
        Bloodfang by the Orcs.  Galleys from Barak Varr control the Black Gulf
        and repel further goblinoid attacks.  The watchtowers of Mad Dog Pass
        are all either abandoned or fall to the goblinoids.
        [Dwarfs: Stone and Steel, WFB4 Orc and Goblin Army book]

-1457   Mad Dog Pass and Mount Gunbad fall to the greenskins.  Mount Gunbad is
        further fortified by the occupying greenskins.  Dwarfs from the
        Dragonbacks settle in the Vaults.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book,
         WFB4 Orc and Goblin Army book]

-1387   The Silver Road Wars between Dwarfs and goblinoids begin.  After 20
        years, the mines of Mount Silverspear fall to Orc Warlord Urk
        Grimfang, who renames it Mount Grimfang.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book,
         WFB4 Orc and Goblin Army book]

-1250   Thunder Mountain erupts, driving Orcs, Goblins and Trolls northwards.
        They attack Dwarf prospectors and miners.  This period is known to the
        Dwarfs as the Troll Wars.
        [WFB4 Dwarfs Army book]

-1245   Dwarfs regain control of area between Karak Kadrin and Mad Dog Pass.
        Attempts to recapture goblinoid held Mount Gunbad and Silverspear fail
        after initial Dwarf successes, Mount Gunbad helped by Orc
        reinforcements arriving and Mount Silverspear is defended by a horde
        of Trolls and Ogres.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book]

-c1200  Nagash the Black excavates the Cursed Pit.  Goblinoids flee west to
        escape the necromantic evil that grips the south.  Some goblinoid
        tribes are lured into the Cursed Pit by Skaven for use in experiments.
        [WFB4 Orc and Goblin Army book, WFB4 Skaven Army book]

-1185   Dwarfen Runesmith Kadrin Redmane leads an expedition which retakes
        Karak Varn.  Dwarfs mine the rich vein of Gromril discovered by Redmane.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book,
         WFB4 Orc and Goblin Army book]

-1147   In the Badlands, still a fractured land with wandering human tribes,
        Kadon, shaman of the human Lodringen folk, finds the crown of Nagash
        on the body of the once mighty King Alcadizaar of Khemri.  He builds
        a burial mound to Alcadizzar and founds a city there, calling it
        Morgheim (meaning "Place of Death").  The civilisation blossoms and
        soon stretches from the Black Gulf to th edge of the Marshes of
        Madness.  Colonies are established in the area that will later become
        known as the Border Princes.  The goblinoids are pushed out of the
        Badlands into the Worlds Edge Mountains and Darklands.
        [Undead Army book]

-1136   Dwarf Runesmith Redmane is ambushed and killed by Orcs while leading a
        mule train of Gromril ore.  Orcs and Skaven force the Dwarfs out of
        Karak Varn.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book,
         WFB4 Orc and Goblin Army book]

-1130   Morgheim grows increasingly corrupt and associates increasingly with
 to     necromancy and, as some ancient sources say, vampirism.  Citadels and
-1030   barrows are built across the length of the Badlands.
        [Undead Army book]

-1125   Battle of the Glade of Woe.  A horde of Orcs and Goblins invading the
        Loren Forest is wiped out.
        [Wood Elf Army book]

-1020   Warlord Dork Redeye forms a goblinoid force in the mountains and
        attacks Morgheim, destroying the civilisation and allowing the
        Badlands to be overrun by the goblinoids once more.  Kadon himself is
        slain by Dork Redeye.  The Crown of Nagash is carried northwards out
        of the Badlands by Kadons chief disciple as he flees.  Many ancient
        barrows and burial sites are left, many of the cities and citadels
        of the civilisation of Morgheim gradually turn to ruin in time.
        [Undead Army book]

 -975   Dwarf attempt to recapture Red Eye Mountain (Karak Ungor) fails.
        The Dwarfs give up their attempted reconquests and concentrate on
        fortification and consolidation for the next few hundred years.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book,
         WFB4 Orc and Goblin Army book]

 -750   Red Cloud Goblin tribe attack on Karak Vlag fails.  They go on to
        attack and partially occupy Karak Azul over ten years of hard fighting
        before being forced out by the Dwarfs.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book,
         WFB4 Orc and Goblin Army book]

 -c600  Vorag Bloodytooth, the first and only Ghoul King, leads an army of
        Ghouls that overrun and nearly destroy the Red Cloud tribe.  The
        survivors are enslaved and forced to build the fortress of Vorag to
        the east of the Plain of Bones.  Vorag then turns his attention on the
        Grey Hag Goblins, who are forced to retreat to their mountain
        stronghold.  Whilst besieging it, Vorag is killed by a lucky Bolt
        Thrower shot and the Ghoul army disbands.
        [WFB4 Undead Army book]

 -513   Karak Eight Peaks falls to greenskins and Skaven.  Its captors fight
        for control of what remains for years.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book,
         WFB4 Orc and Goblin Army book]

 -469   Orc Warlord Dork destroys and abandons Karak Azgal.  Three years later
        he attacks and captures and occupies Karak Drazh (Carag Oran) and
        renames it Black Crag.  Except for Karak Azul, which remains under
        constant seige, the lands between Mad Dog Pass and Fire Mountain are
        dominated by the goblinoids.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book,
         WFB4 Orc and Goblin Army book]

 -380   Orc Warlord Urgok "Beard Burner" (as the Dwarfs call him) leads the
        Orc hordes northwards and attacks Karaz-a-Karak.  Many smaller Dwarf
        settlements are overwhelmed and Dwarf High King Logan Proudbeard is
        captured by the Orcs.  The greenskins are driven back from
        Karaz-a-Karak but continue to rampage until defeated a year later in
        the Battle of Black Water.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book,
         WFB4 Orc and Goblin Army book]

-c350   Skaven overrun Crookback Mountain in the Darklands and enslave
        several tribes of Night Goblins living there.
        [WFB4 Skaven Army book]

 -234   Human armies from the southern Old World defeat Orc tribes
        along the Badlands coast of the Black Gulf.
        [Dwarfs: Stone and Steel]

  -25   Hobgoblin invasion of Cathay is driven back.
        [WFB 2]

  -15   Dwarf King Kurgan Ironbeard is attacked by Orcs and saved by Sigmar,
        prince of the human Uberogens tribe.  Kurgan repays Sigmar with the
        warhammer Ghal-Maraz.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book]

   -8   Sigmar becomes chief of his fathers tribe and unites the other human
        tribes in war against the goblinoids.
        [Shadows over Bogenhafen]

   -1   Battle of Black Fire Pass.  Sigmar leads an alliance of humans and
        Dwarfs and crushes a massive goblinoid army.   Fleeing greenskins head
        for the Darklands.  A year later Sigmar is crowned Emperor.  Human and
        Dwarf armies successfully keep the goblinoids at bay for several years.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book]

   50   Sigmar abdicates and disappears in the Worlds Edge Mountains.
        [Dwarfs: Stone and Steel]

  475   Orc hordes invade Tilea, destroying many settlements.
        [WFB4 Dogs of War Army book]

  491   Tilean effort to drive the Orcs out of Tilea begin.
        [WFB4 Dogs of War Army book]

  577   Orc tribes demand tribute from the Bretonni tribes in the lands to the
        east of the Empire, but are refused. Conflicts for land soon break out.
        [WFB4 Bretonnian Army book]

  977   Gilles le Breton conquers the lands west of the Grey Mountains and
        creates the land of Bretonnia.  The goblinoids retreat to the Grey
        mountains and northern forests under pressure from the new Bretonnian
        armies.
        [WFB4 Orc and Goblin Army book, WFB4 Bretonnian Army book]

  978   Tilean efforts bear fruit as the Orcs are eventually driven out of
        Tilea.
        [WFB4 Dogs of War Army book]

 1022   Some of Bretonnia's nobility and their retinue carve out their own
        petty realms in the Border Princes.  Trade is established between
        these Bretonnians and the Dwarfs of Barak Varr.
        [Dwarfs: Stone and Steel]

 1032   Skalf Dragonslayer kills the dragon Graug the Terrible and claims
        the kingship of Karak Azgal.  The Dwarfs make no attempt to
        recapture the hold, still infested with greenskins and Skaven, but
        instead establish a town in the valley below the old hold entrance.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book]

 1142   Guillaume Barbenoire, the third Bretonnian king, defeats a large Orc
        army at the Battle of Armandur and drives out the last of the Orcs
        from northern Bretonnia.
        [WFB4 Orc and Goblin Army book, WFB4 Bretonnian Army book]

 1452   First Battle of Blood River, where Bretonnian and Empire  knights
        making their way to Araby defeat the local Goblinoid tribes that bar
        their way. Some knights stay and carve out lands for themselves in the
        Border Princes.
        [WFB4 Bretonnian Army book]

 c1705  Gorbad Ironclaw defeats the Crusher Zogoth and unites the Iron Claw
        and Broken Tooth tribe at the fortress of Iron Rock, taking Black
        Crag, which was previously held by the Broken Tooth Orcs.
        [WFB4 Orc and Goblin Army book]

 1707   Orc Warlord Gorbad Ironclaw invades the Empire from Black Fire Pass
        and devastates the land.  The Runefang of Solland is taken by the
        Orcs.  Altdorf is held to seige and Emperor Sigismund is killed in the
        fighting.  Five years later Altdorf is freed from seige, the Orc army
        disperses and Gorbad dies.
        [Dwarfs: Stone and Steel, WFB4 Orc and Goblin Army book]

 1715   Elements of Gorbads army make their way over the Grey Mountains, and
        are summarily slaughtered by Bretonnian knights.
        [WFB4 Bretonnian Army book]

        The Goblin hold later known as Gnashraks Lair is attacked by a Chaos
        horde led by the Khornate champion Kastagrar. Every single Goblin is
        wiped out, and Kastagrar is elevated to Daemonhood for his actions.
        [WFB 2?]

 2201   The Errantry Wars begin when Louen Orc Slayer, the King of Bretonnia,
        declares his intention to rid Bretonnia of Orcs.  Over the next
        century Bretonnian territory is gradually cleared of Orcs who take to
        the mountains and forests.
        [WFB4 Orc and Goblin Army book, WFB4 Bretonnian Army book]

 2202   Orcs chased out of Bretonnia during the Errantry Wars attempt to
        escape by hiding in the Forest of Loren where they are ambushed and
        overwhelmed by Wood Elves.
        [WFB4 Wood Elf Army book]

 2205   Battle of Black Falls ends in rout of greenskin army against the
        Dwarfs after High King Alrik and Goblin Warlord Gorkil Eye Gouger are
        slain.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book]

 2302   The Great War against Chaos. Many tribes are displaced from their
        homes in the north.  Some join the Chaos hordes, whilst others fight
        against it.
        [Unknown source, though the Great War against Chaos is confirmed to
         occur at 2302]

 2374   Margraf Frederik wages war with the Iron Claw tribe at the edge of the
        Border Princes.  After years of fighting the Iron Claws are soundly
        beaten and retreat to the hills.
        [Unknown source]

 2390   The Battle of Rutgarburg. Forces led by Rutgar defeat the remnants of
        the Iron Claw tribe, from which they do not recover.
        [Unknown source]

 c2400  Goblin Warlord Grom the Paunch consumes Troll meat that massively
        expands his girth.  He comes to power over the Broken Axe tribe,
        living at the eastern end of Mad Dog Pass.  Within 10 years he
        conquers the other tribes along Mad Dog Pass and subjugates the Night
        Goblin tribes in and around Thunder Mountain.
        [WFB4 Orc and Goblin Army book, p.10]

 2401   In Tilea, a huge Orc horde holds Monte Castello to siege.  Tilean
        history records that 500 mercenaries hold out against 10,000 Orcs.
        [WFB4 Dogs of War Army book]

 c2410  Grom leads his horde over Black Fire Pass and northwards along the
        Dwarf held highlands.  He destroys several small Dwarfholds and loots
        the tombs of Dwarf ancestors.
        [WFB4 Orc and Goblin Army book, p.10]

 2420   Grom defeats a Dwarf army in the Battle of Iron Gate.  He then
        commences a four year rampage through the north and east of the Empire
        before building a fleet and departing to sea, sinking several ships of
        the Imperial navy fleet.  The port of Marienburg, by luck or
        providence, is saved as Groms fleet is blown westwards in a violent
        and unexpected storm towards the Elven lands of Ulthuan.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book,
         WFB4 Orc and Goblin Army book]

        Bretonnian King Charles announces his intention to carry the Errantry
        Wars east into the Border Princes and beyond.  Bretonnians win a huge
        victory against Orcs at the Blood River, and more settlers move east
        into the Border Princes.
        [WFB4 Orc and Goblin Army book, WFB4 Bretonnian Army book]

 2425   Grom's fleet lands at Ulthuan, where they ravage the kingdom of Yvresse
        before being defeated by an army led by the Elven hero Eltharion at
        Tor Yvresse.  Grom's fate is uncertain.
        Years later news comes back to the Old World of his defeat at the
        hands of the High Elves.
        [WFB4 High Elf Army book]

 2473   Belegar, a Dwarf descendent of a former king, declares himself king of
        Karak Eight Peaks and resettles part of the now ruined hold, though
        initially setting out only to recover Dwarfen treasures from the
        ruins.  He remains under seige from the Goblin Warlord Skarsnik of the
        Crooked Moon Goblin tribe from above, and from the Skaven from below.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book,
         WFB4 Orc and Goblin Army book]

 2488   The Battle of Death Pass.  A Bretonnian army is defeated by Morglum
        Necksnapper.  The Bretonnian king declares the Errantry Wars at an end.
        [WFB4 Orc and Goblin Army book, WFB4 Bretonnian Army book]

 2498   The Battle of the Jaws.  Dwarfs led by Duregar head south from
        Karaz-a-Karak to reinforce the Dwarfs at Karak Eight Peaks.  Hearing
        that the western approaches to Karak Eight Peaks are held by the Red
        Fang Orcs of Gorfang Rotgut, Duregar decides to cross the Worlds Edge
        Mountains and approach Karak Eight Peaks from the east.  He defeats an
        an Orc army entering the western end of Mad Dog Pass.
        Ambushed later at the East Gate of Karak Eight Peaks by Goblin Warlord
        Skarsnik, the Dwarfs are reinforced by Belegar from the west and the
        combined force fights its way back into the ruined Dwarfhold, though
        taking heavy losses.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book,
         WFB4 Orc and Goblin Army book]

        Skarsnik launches attacks against Barak Varr, Karak Azul and
        throughout the Badlands over the next three years.
        [WFB4 Orc and Goblin Army book, p.13]

 2500   Orc Warlord Grishnak unites the goblinoids of the eastern Worlds Edge
        Mountains and leads a huge army along the Silver Road towards
        Karaz-a-Karak.
        [WFB4 Orc and Goblin Army book]

 2502   An immense Dwarf army masses at Zhufbar, marching through the Worlds
        Edge Mountains and pushing the Goblinoids back.  This leads up to the
        decisive Battle of Mad Dog Pass, where both sides suffer heavy
        casualties.
        [Unknown source]

        Wurrzag Ud Ura Zahubu, a low status Savage Orc of the Bone Nose tribe,
        is expelled from the tribe by the shaman Wizzbang out of jealousy when
        he starts to develop shamanistic powers.
        [WFB6 Orc and Goblin Army book establishes this happened, p.68,
         date is a guess]

 2503   An Orc army under Gorfang Rotgut beseiges Barak Varr and later joins
        up with goblinoids led by Morglum Necksnapper to attack Karak Azul,
        loot the Dwarfhold and capture many of the Dwarf King Kazadors family.
        They leave his son, Kazrik, shaved and nailed to the throne as a final
        insult.  The greenskins esacpe with their captives to Black Crag.  The
        Broken Nose Goblins tribe gets away from Karak Azul with Skull Crusher,
        the magical Dwarfen stone thrower.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book,
         WFB4 Orc and Goblin Army book.  Information on Skull Crusher based on
         information from Citadel boxes and inferment from WFRP rulebook]

 2504   The Broken Nose Goblins discover Lead Belcher, a Dwarfen multiple
        cannon, in Karak Azgal.  Together with the magical Dwarfen trebuchet
        Skull Crusher, it helps the tribe rise in prominence in the Badlands.
        [Based on information from Citadel boxes and inferment from
         WFRP rulebook]

 c2510  Azhag the Slaughterer, chieftain of a small Orc tribe from the Troll
        Country, is attacked by marauding Chaos warbands on the edge of the
        northern wastes.  The tribe is forced into the ruins of Todtheim,
        where after he finds the Crown of Nagash in the treasure hoard of a
        Chaos Troll.  Azhags horde moves east into the Worlds Edge Mountains
        and over the next two years makes its way south towards Red Eye
        Mountain.
        [WFB4 Orc and Goblin Army book, p.8]

 2507   Blue Face Orcs gain control over the trade route that passes between
        the Badlands coast and the Dragonback mountains.  They charge tolls to
        all groups that travel along the route, often multiple times along the
        route with threat of violence.  They also hold some of the lands of
        the Border Princes on the edge of the Black Gulf.
        [WFB6 Orc and Goblin Army book establishes this happened, map p.4,
         date is a guess]

 2508   Wurrzag Ud Ura Zahubu, now a Savage Orc Great Shaman, returns to the
        Bone Nose tribe where he smites the shaman Wizzbang who expelled him
        from the tribe and transforms him into a Squig.  Wurrzag then leaves,
        saying he's off to find the famously mythical Once and Future Git who
        will unite the Orcs.  Some of the tribe follow him.  Among those that
        remain with Warboss Gablag Nosebreaker, a Savage Orc named Wooshum
        develops shaman powers and takes over shamanhood of the tribe.
        [WFB6 Orc and Goblin Army book establishes this happened, pp.69,73,
         dates are a guess]

 2509   The Bone Nose Orcs, led by Gablag Nosebreaker, ambush an Imperial
        sponsored research expedition in the Badlands, south of the Marshes
        of Madness.
        [WFB6 Orc and Goblin Army book establishes this happened, map p.4,
         date is are a guess]

 2510   Dwarf Lord Ungrim Ironfist of Karak Kadrin defeats the rampaging Orcs
        lead by Orc Warlord Grishnak in the Battle of Broken Leg Gully.
        [Dwarfs: Stone and Steel, WFB4 Dwarfs Army book,
         WFB4 Orc and Goblin Army book]

 2511   The Mere Goblins of Crag Mere attack Imperial forces at Black Fire
        Pass.  They are forced to retreat back along Black Fire Pass to Crag
        Mere as Imperial reinforcements threaten to wipe the tribe out.
        Imperial scouts attempt to follow the retreating Goblins but lose
        them in the mountains.
        [WFB6 Orc and Goblin Army book tells us they are famous, this is my
         present take on why]

 2512   WFRP present day.

        The Tzar of Kislev and Chancellor Dachs of Ostermark worry over the
        growing horde of Orc Warlord Azhag the Slaughterer massing in the
        Worlds Edge Mountains and moving southwards towards Red Eye Mountain.
        [WFB4 Orc and Goblin Army book, with information from
         Shadows Over Bogenhafen]

        Broken Nose Goblins, in possession of Skull Crusher and Lead Belcher
        from the Dwarfs, build up power in the Badlands, based around Karak
        Azul.  The Crooked Moon Goblins, lead by Skarsnik, continue to hold
        Karak Eight Peaks, Karak Azul and Barak Varr to siege.  Skarsniks
        power continues to grow and clashes with the Broken Nose Goblins
        and Red Fang Orcs grow more frequent.
        [WFRP Rulebook, WFB4 Orc and Goblin Army book,
         WFB6 Orc and Goblin Army book]

        Blue Face Orcs continue to control the trade route that passes between
        the the Badlands coast and the Dragonback mountains, as well as parts
        of the Border Princes coast.
        [WFB6 Orc and Goblin Army book establishes this happened, map p.4,
         date is a guess]

----

 N.B. 2512 is the present day of the Enemy Within campaign in WFRP.
      Thus the following additive text to the last entry predicts time three
      years in advance.

 2512   Azhag the Slaughterer, his horde in the Worlds Edge Mountains to the
        east of Kislev, takes into his horde the enthusiastic Red Eye tribes
        of Red Eye Mountain before holing up for the winter of 2512.  In the
        thaws of spring he leads a huge army of Orcs and Night Goblins into
        the Empire where he wreaks carnage in first Ostermark and then
        elsewhere in the east of the Empire.  Three years later he is finally
        met and defeated at the battle of Osterwald.
        [WFB4 Orc and Goblin Army book]

---

Other:

 ????   Notlob arrives in Black Fire Pass.
        [Citadel Regiments of Renown]

 ????   Notlob invents the Bolt Thrower.
        [Citadel Regiments of Renown]

 ????   Harboths Black Mountain Boyz join in an uneasy partnership with Notlob
        in Black Fire Pass, together ruling the pass like iron.  The two
        become Orcs of renown the length and breadth of the Badlands, and
        feared by the Dwarfs and the Empire.
        [Citadel Regiments of Renown]

 ????   Notlob leaves Black Fire Pass to hunt Dwarfs.  Due to an unfortunate
        misunderstanding between the tribes, Harboth takes this as an insult
        and the two tribes go their separate ways as Harboth leaves Black Fire
        Pass to terrorise the lands beyond.
        [Citadel Regiments of Renown]

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